Monday, February 22, 2010

Flash

Flash is fun, but also complicated. Learning how to use flash and all the codes teach us how to put our games together. I kind of got behind because I wasn't here one day, so I don't know as much as I should. The mini game project has been the hardest yet, but it's only the beginning. The hardest part about it was getting the characters to move. Once we got them to move though, how to move them faster or slower was the easy part. I hope to learn more about intertwining characters with other characters and designing all my characters to look and act like I want them too.

Monday, February 8, 2010

Beowulf

What has Beowulf left his people? When he first came to the land the people were in terror. The were horrified by the monster Grendel and his mother. They had no structure, and only knew how to get drunk and try to fight. Once Beowulf arrived, he came in with a courage thet the people had never seen before. His leadership and courage sparked something on the inside or the people. Once he had killed the beast, beowulf then was made King of the land. Yearss went by and the people felt safe and supported. He gave them gifts of gold and land won in wars. he was a great knig. in the end when Beowulf died, he left them stability with the gold found in the cave. In all, beowulf gave his people courage, strength, structure, money, land, stability after his death, and one of the greatest kings ever known. Long Live Beowulf!

Friday, February 5, 2010

Beowulf

The purpose of the story was to spread the graet stories of Beowulf, and to let people know who to call for when you have a monster that needs to be destroyed. The story was probably told to men in halls who were drunk. It was probably exagerated to make the stories more entertaining for them, and to make the teller look like an interesting person. The audience of my game will most likely be young kids and teens. Therefore, I will design my characters, levels, and difficulty to a level that they will understand. I won't use vulgar words or death in my game. It will be more of a pg13 game, but everyone is qualified to play it. My game will be fun but appropriate for the younger kids playing.

Thursday, February 4, 2010

Beowulf


To me, Beowulf meets the requirements of a hero because he goes from town to town taking out the monsters that bring death upon that town. His stories are known from country to country, and he is the one the people rely on to destroy these monsters. They know that he fears no man nor monster. Beowulf is the fearless warrior that comes to save the day, eventhough he does it for a price. Beowulf would not make a good character for an educational game because he does his job for a price. A real hero should do for his town or other towns because he feels it is his duty to protect the public. Also, his killing tactics are a bit vulgar. So, if a little kid plays a game with a character like Beowulf, I feel like it would lead them to be violent, eventhough it's just a game. The qualities of a good hero in a game would be courage, respectful, kind, strong, and an obsession to do the right thing only for the glory of seeing the public safe and happy.

Tuesday, February 2, 2010

Quick Write

This is the story of the great Spratan warrior Kratos. Used as a killing machine and slave to the Gods of Mount Olympus, Kratos has sought out for revenge against the Gods for the death of his wife and daughter. He has for long bowed to the Gods in order to take his rightful place as the God of War, but he finds that everything they have ever told him is a lie. As he motivates off the evil and hurt from inside due to the death of his daughter and wife, Kratos fights his way to the top of mount Olympus in search of the god Zeus. As he searches for Zeus, Kratos realizes that the death of his family is due to his own stupidity, but shows the courage to bring the same pain upon the Gods.

Playing To Learn

We played some games that were created by professionals. One game i really liked was Darfur Is Dying. It was a game about a colony of people who have to fight to get the assential things in life. The object of the game was to find the water by running and looking around with your character. When the militia was near you had to hide or they would capture you and throw you in a containment camp. There really was no educational point to the game, but the entertainment of the game made up for it. on a scale of 1 to 10 i would give it a 7 because it was the type of ggame people my age are interested in. We also played games created by other globalorians. My favorite game was Zeit Geist. it was a type of military game in which you had to answer questions about either Ancient greece or Eqypt. Then, you had to make it through each level with your character. After each level, you had to answer more questions, and if you got them wrong you had to go back and start from the beginning. the graphics weren't as good as the professionally made one, but the entertainment was just as good.